Bryan Bedford
Bryan Bedford
Character Artist @ Blizzard Entertainment
Los Angeles, United States of America

Summary

Began as a concept artist and then discovered the magical land of 3D character work and have been in love with the game art discipline ever since. My background is largely in freelance and mobile development, but stylized AAA is my jam on the side. Always up for a fun challenge or learning something new.

Currently working full-time as a character artist at Blizzard Entertainment.

Skills

Concept ArtCharacter ModelingCreature ModelingDigital SculptingLow-poly ModelingTexturingHigh-poly ModelingTraditional Art

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
3DCoat
3DCoat
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
TopoGun
TopoGun
Unity
Unity
Substance Painter
Substance Painter

Experience

  • Character Artist at Blizzard Entertainment
    November 2018 - Present

  • Character Artist at Particle City Games, Inc.
    October 2015 - October 2017

  • Character Artist (Contract) at Emerald City Games
    June 2014 - January 2015

  • 3D Artist at Superplay Games
    August 2011 - April 2013