Bryan Bedford
Character Artist @ Blizzard Entertainment
Los Angeles, United States
Summary
Began as a concept artist and then discovered the magical land of 3D character work and have been in love with the game art discipline ever since. My background is largely in freelance and mobile development, but stylized AAA is my jam on the side. Always up for a fun challenge or learning something new.
Currently working full-time as a character artist at Blizzard Entertainment.
Skills
Concept ArtCharacter ModelingCreature ModelingDigital SculptingLow-poly ModelingTexturingHigh-poly ModelingTraditional Art
Software proficiency
3ds Max
Maya
ZBrush
3DCoat
Photoshop
Marmoset Toolbag
TopoGun
Unity
Substance 3D Painter
Experience
Character Artist at Blizzard Entertainment
Character Artist at Particle City Games, Inc.
October 2015 - October 2017
Character Artist (Contract) at Emerald City Games
3D Artist at Superplay Games